🧠 Strategy Basics

Tips for building teams, choosing win conditions, and outplaying your opponent.

The Win Condition Triangle

Every match has three paths to victory. Your team should specialize in one while being ready to counter the others.

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Elimination

Go aggressive — stack high-ATK vellymons, push into the enemy side, and knock them out one by one.

Punishes passive play

⚠️ Burns energy fast on attacks

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Occupation

Control territory — put tanky vellymons on occupation points and hold them for 2 ticks.

Hard to dislodge tanks

⚠️ Spread thin across 3 points

Accumulation

Farm energy — use fast vellymons to harvest nodes and race to 120 before your opponent reacts.

Can ignore fights entirely

⚠️ Fragile to early aggression

💡 Tip: The best teams can flex between win conditions. If your Elimination push stalls, can you pivot to Accumulation with leftover harvesters?

Team Composition

Your roster has 8 vellymons — 4 active, 4 on the bench. Here are some archetypes to consider when building your team:

The Anchor

A high-HP vellymon that holds a key position (usually an occupation point). Hard to kill, keeps your board presence stable.

Buldrok (HP 120, SPD 1) — slowest but nearly indestructible.

The Striker

A high-ATK vellymon that threatens knockouts. Your main source of Elimination pressure.

Blastova (ATK 20, HP 45) — hits like a supernova, but burns bright and dies fast.

The Speedster

A fast vellymon that acts first each turn. Controls tempo — grabs harvest nodes, scouts positions, picks off weakened targets.

Blinkatt (SPD 10, ATK 11) — phases in, strikes, phases out.

The Harvester

A vellymon dedicated to energy generation. Usually mid-speed with decent HP to survive while farming.

Cloudpuff (HP 78, SPD 7) — floats around harvesting without a care.

Energy Management

Energy is the most important resource in the game. Every attack costs energy. Running dry means you can only Move and Harvest — no fighting back.

Don't blow your load early

Using Nuke (8⚡) every turn will drain your team fast. Mix cheap attacks (Poke 2⚡, Chip 2⚡) with expensive ones.

Harvest with purpose

Spending a turn to Harvest isn't wasted — it's investment. A vellymon harvesting is a vellymon funding 2-4 more attacks for your team.

Track your opponent's energy

If they've been attacking non-stop, they're probably running low. Pressure them when they're forced to Harvest.

Accumulation is always a threat

Even if you're going for Elimination, your opponent might quietly farm to 120. Keep one eye on their energy total.

Board Positioning

The 8×5 grid means positioning matters. A few principles:

Control the center

Occupation points and harvest nodes cluster in the middle. Center control gives you access to all three win conditions.

Range matters

Range 1 attacks (Poke, Strike, Slam, Nuke) only hit adjacent spaces. Range 2 attacks (Snipe, Lob, Chip) can hit from safety. Use ranged attackers to pressure without exposing them.

Don't clump

If all your vellymons are on adjacent spaces, area effects and special powers that target positions become devastating.

Block spawn points

When you KO an opponent's vellymon, their replacement enters at a spawn point. If you're standing on it, you control when and how they can re-enter.

Learning Special Powers

Every vellymon has a hidden special power. You won't know what it does until you see it in action. Here's how to approach the unknown:

Watch the battle log

Special powers trigger effects you can observe — unexpected healing, stat changes, terrain effects, energy shifts. Pay attention to what happens AFTER commands resolve.

Test in admin matches

If you have admin access, create test matches to safely discover powers before competitive play.

Build for synergy

Once you learn what a vellymon's power does, think about how it combos with others. A healer next to a tank. A speed booster behind a striker. The library rewards experimentation.

Ready to put theory into practice?